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Nations | Editing Rulesets | Editing tilesets | Themes | Sounds | Events
Rulesets and modpacks forum | Art and tilesets forum

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This page lists a number of ongoing projects to provide better graphics in Freeciv. Please add your own project here if you wish!

If a section becomes too long, it should be moved to a subpage of its own.

Contents

[edit] Buckyball

Buckyball is a project to play Freeciv on a true 3D globe. It is going to need nice models and textures as it matures.

[edit] SVG tileset

A project to create an SVG tileset was started by Arturo Espinosa Aldama under the name of Worms, featuring characters from the video game of the same name. His work is published on his homepage and archived on ftp.freeciv.org. It is at the time of writing incomplete.

The project was subsequently forked by Frédéric Rodrigo who removed the worms theme and called it R-hires!. He aimed for the ambitious goal of having every single piece of tileset-defined sprite being rendered from SVG. This project is nearly completed, but lacks at the time of writing any SVG unit sprites. His work is published on his homepage and archived on ftp.freeciv.org.

[edit] jetanhex92 tileset

Lusque is working on a larger hex tileset called jetanhex, featuring high-res 3D rendered terrain. For more info, see the relevant forum thread.

[edit] Blender 3D building and tech icons

Feler404 is working on a set of building and technology icons rendered in 3D with Blender. See the relevant forum thread or this Polish site.

Note: As of Freeciv 2.1, some of feler404's work has been integrated with the Amplio tileset.

[edit] New "small" icons set

The icons use in the Freeciv GUI were drawn at the beginning of Freeciv and did'nt changed since (example of old icons). I tried to drawn those icons in a better look, for the version 2.0, with a reorganisation of the corresponding ".spec" file (example of new icons). For using this new graphics, just copy the files small.png and small.spec in the /usr/local/share/freeciv/misc/ directory or its equivalent on your computer.

[edit] Heightmap-based rendering

This is a prototype for a heightmap-based renderer for the Freeciv client. It used bumpmapping in combination with a heightmap-function to do the rendering. It is based in an idea from the land-script in GIMP 2.2. See also this forum thread.

[edit] Blender 3D models by Yautja

Yautja is working on some great Blender 3D models for Freeciv units. See his user page and also this thread at the forum.

[edit] Blender 3D models by Skyscuffler

Skyscuffler made a suite of animated models for Freeciv, numbering about a dozen. Originally posted in this thread, now archived on ftp.freeciv.org.

[edit] Isophex 2.0 tileset

Andreas made a new version of his Isophex hexagonal tileset. See this RT ticket.

Note: This tileset is included by default as of Freeciv 2.0.

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