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Carrier

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image:u.carrier.png

Cost: 160 - Upkeep: 1 shield, 1 unhappy

Required tech.: Advanced Flight

Attack: 1 - Defense: 9

HP: 40 - FP: 2

Move: 5

Vision range: 2

Capacity: 8


  • Can carry and refuel 8 air units.
  • May be disbanded in a city to recover 50% of the production cost.
  • May become veteran through training or combat.

TIP: Guard Carriers with a handful of fast-moving ships and a battleship, as losing a fully-equipped Carrier is VERY painful and expensive.


Back to Units manual page

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